ITU Internationnal telecom union report
Robotics
The interaction between robots and humans has
always inspired writers of science fiction. The
dream that machines could help humankind with
unpleasant, dangerous or simply tedious work is
inherently appealing. The current renewal of inter-
est in robotics outside the world of fiction is due
mainly to the increasing maturity of robotic tech-
nology and falling costs. Today?s wireless and sen-
sor technologies also enable an unprecedented
level of interaction between robots and the world
around them.
Robots in the real world generally lack the glam-
our of their fictional paragons: they are machines
designed to execute one or more tasks repeatedly,
with speed and precision. There are as many (if not
more) different types of robots as there are tasks
for them to perform. A robot can be under the
direct control of a human operator, or fully auto-
mated. The branch of engineering called robotics
contains elements of electronics, mechanical en-
gineering, computer science, artificial intelligence,
nanotechnology and bioengineering.
Robots that are mobile can be classified as either
androids or humanoids. Androids are usually fitted
with wheels or tracks, robot legs being inherently
unstable and difficult to engineer. They can be
used for activities in extreme environments, res-
cues, or other onerous tasks. They can also serve as
pets, such as the well-known Sony AIBO15. Human-
oids, on the other hand, are designed to closely re-
semble human beings in form. Ideally, humanoids
can walk and perform some basic human activities,
such as carrying an object or recognizing speech
(box 2.5). In order to make humanoids more acces-
sible, a start-up company in France, for example,
is planning to build an inexpensive, Wi-Fi-enabled
humanoid robot, for the consumer market by early
200716.
Given the renewed interest in robotics,
demonstrations of robots and robotic skills are
multiplying across the globe. An exciting annual
event for humanoids is the RoboCup soccer
championship, held in 2006 in Bremen (Germany),
at which teams of humanoids demonstrate how
they master the complex skills needed for the
sport, particularly as dexterity does not come easy
to them.
source rapport 2006 ITU
Par Jean Louis Frechin
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