Nouveaux paradigmes
some cultural products - that work with sound technologies and that challenge existing paradigms - from the 1980s to present day
1982 "Radio in a bag" also titled "Hommage to Marcel Duchamp" by Daniel Weil, Royal College of Art, http://www.scran.ac.uk/database/record.php?usi=000-000-638-428-C&searchdb=scran
At at time when electronic object design was dominated by signs and codes of the plastic casing around the object, Daniel Weil opened up the 'black box' to reveal the electronic components and wires inside the household radio. His radios were exhibited in polythene bags with all the wires. "There was a lot of soul searching: was he a designer at all or was this sculpture? Later, someone sent me a German book pinpointing that as the moment the modernist era of design ended and the postmodernist era began." Christopher Frayling
http://www.icon-magazine.co.uk/issues/020/frayling_text.htm
1992 « The Marble Answering machine » by Durrell Bishops
A Concept Design for a new type of interface: His answering machine uses marbles (billes) as tangible objects that contain messages. When a new message is left, the machine deposits a marble in the upper tray (A) for the user to find. The marble can then be placed on the lower indentation (B) to play the message. When the message is no longer needed, the recipient recycles it by dropping the marble into the hole. This use of the tangible property of an object to store information and "programme" it by simply moving the physical object was very NEW at this time. This design was widly published and led the way for all the later tangible interface designs....
1999 Muji Cd player by IDEO Japan office
http://www.ideo.com/portfolio/re.asp?x=50132
product design
" "Without Thought" project was to search for an essential design approach, to carefully see what people do and feel in their daily lives, and to find solutions that are simple, but touch the senses and memories shared by people. The name Without Thought was chosen to communicate the intuitive and subjective nature of the subtle and multisensory relationships that people have to their environment, and to their experience of everyday things."
see it at MUJI
2001 "Bitman" by Ryota Kuwakubo
http://www.vector-scan.com
the work of transversal practictioner (artist-designer-engineer), Ryota Kuwakubo
his bizarre, fun products have reached international cult status . Bitman is the his best seller. Shake it and bitman dances for you: speed and style changes with the way you shake him. you can also use it to composes messages, to wake you up etc.
On sale (last year at least) at the Maison de Japon, Paris
see also, his Tsukuba range of musical instruments, which all use 230v electricty and create analogue sounds. http://www.maywadenki.com/
2002 "Block Jam" by Henry Newton dunn, et al, Sony CSL, http://www.csl.sony.co.jp/IL/projects/blockjam/
Applied research
A set of tangible physical blocks which can be rearranged and assembled to mix, edit and structure an electronic music composition. The blocks give visual feedback to aid our understanding. Engineering by Ryota Kuwakubo
see the QT movie
2002 tunA system, Media Lab Europe « the radio station of me » a software under development at MIT, that allows wireless peer to peer music sharing on small mobile devices. (currently works on the iPaq) http://web.media.mit.edu/~stefan/hc/projects/tuna/
2003 « User Radio » by August Black a set of tools for collaborative networked audio production, where an unlimited number of individuals can mix multiple channels of audio simultaneously and together from anywhere, on-line, using a standard flash-capable browser.
2004 "Audio-Texting" by Michal Rinott A graduate of Ivrea made an interesting project: using a joysick that is manipulated by the thumb, she designed a software that gives you audio feedback for SMS messaging. http://people.interaction-ivrea.it/m.rinott/thesis_site/
http://people.interaction-ivrea.it/m.rinott/sonictexting/
2005 A selection of Scientific Research from Sony CSL Paris, which specialises in Music.
http://www.csl.sony.fr/Research/Topics/Music/index.html
MusicBrowser, a music content management tool able to handle large music catalogues
Holistic signal Processing, seeks to extract ways of representing audio files that show what kind of music it is.
Musaicing, makes intensive use of large databases of audio samples, and allows user to easily create a music collage from the samples in the database. Musaicing segments existing songs and metadata is computed for each sample to describe it in terms of perceptive parameters (such as timbre, percussivity, energy, pitchness, etc.).
So, in the future will we be editing and making music rather than simply playing it? The difference between listening and making music will be less defined.
Le design outre manche
Adam Hyde
Programmateur d'Open Source, artiste, musicien, il a travaillé sur plusieurs projets qui s'interrogent sur la pratique et usage du streaming audio. Il est de retour d’une conférence qui s'est passé dans un train pendant un voyage de Moscou à Beijing (le Transsibérien express). Adam a réalisé la partie mobile streaming pendant le trajet. il est également auteur du projet Frequency Clock (en 2002), une logiciel qui permet l'utilisateur de créer leur propre transmission d'audio streaming enligne. Il travail ensemble avec Honor Harger, ensemble ils forment le collectif Radioqualia.
http://www.kiasma.fi/transsiberia/
http://www.radioqualia.net/
http://www.frequencyclock.net/
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Tony Dunne & Fiona Raby
Tony a pris le poste du directeur/professor du cursus "Interaction Design" au Royal College of Art (RCA) (C'est le cursus que j'ai fait en 1999, mais à l'époque c’était 'Computer Related Design' (CRD) et dirigé par Gillean Crampton Smith). Tony a fait une thèse en 1999 qui a eu un impact sur le discours du design des objets électroniques: Hertzian Tales.
Fiona, son associe, enseigne toujours dans le département architecture de RCA (département dirigé par Nigel Coates) et des fois en Interaction Design. Tous les deux ont fondé le studio de "design research' au RCA et leur travaille est drôle et excentrique. Ils ont publié plusieurs livres: "Design Noir", "Hertzian Tales"
http://www.dunneandraby.co.uk/
http://www.interaction.rca.ac.uk/
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Shona kitchen & Ben Hooker
Shona est architecte et elle a monté KRD en 1997 avec Abe Rogers (oui, fils de Richard). ils ont réalisé des "espaces réactif" pour l'intérieur des boutiques (Comme des Garçons à Paris, entre autres).Depuis peu KRD n'existe plus et elle travaille de plus en plus en 'Design Research' souvent en collaboration avec Ben Hooker, un autre ex de CRD et avec un parcours en multimédia (depuis les années 1990s)
http://www.krd-uk.com/krd.html
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Durrell Bishop
Un ex de CRD (RCA 1993), pendant plus de 10 ans, il a enseigné un atelier-platforme dans le cursus Design Produits (qui est dirigé par Ron Arad) et aussi il a mené des ateliers au sein de Computer Related Design. C'est un créateur très pédagogique, qui s'intéresse à l'aspect tangible dans les interfaces. Il a monté "Design Itch' avec Andy Herniak entre 1994-2000, (ou il faisait des interactifs pour des musées, des produits etc.) et maintenant travail chez IDEO à Londres en tant que "senior Interaction Designer".
http://www.durrellbishop.com
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Lavrans Lovlie & Chris Downs
Deux ex de CRD (RCA 2000) qui ont monté une entreprise de « service design ». Leur mantra « on est ceux qu’on utilise, pas ce on a ». Leur projet « Loome » vise à mettre en place un système qui permettait tous consommateurs de vendre leur donnée personnelle aux entreprises et d’ensuite récupère le bénéfice.
www.livework.co.uk
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Helen Hevans
Par Helen Evans
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